Agencies and destination builders
The pitch looks strong, but something is not landing with clients, partners, or the room. You need senior strategy that can sharpen the proposition and hold up commercially.
Immersive Consulting
Book a fit call
Creative + commercial strategy for next-gen experiences
Immersive Consulting closes the gap between creative vision and commercial reality for brands, agencies, sports organisations, rights-holders, and entertainment IP owners.
Creative route
Partner model
Build logic
Opportunity map
Decision lens
World stage
Commercial logic
Format
The pitch looks strong, but something is not landing with clients, partners, or the room. You need senior strategy that can sharpen the proposition and hold up commercially.
You have the badge, stadium, archive, audience, and opportunity. The missing piece is a route that connects fan emotion to a model worth backing.
Audiences already care. The challenge is turning that affection into a format that is fundable, buildable, and commercially serious.
You need the team who can see across rights, budget, partnerships, cultural relevance, creative integrity, and ROI before a board will green-light it.
Proof
The point is not just big names. It is operating where creative ambition, stakeholder pressure, partner logic, and delivery reality all collide.
Recent engagement
Global platform
Live spectacle
Purpose with scale
The EDGE
The process is designed to get fast clarity without flattening the ambition. It turns loose opportunity into routes that can be pitched, backed, and built.
Objectives, assets, IP, constraints, markets, and stakeholders.
What only you can credibly own, and where the real opportunity sits.
Two to three credible routes with narrative spine and signature moments.
Partner logic, value exchange, operating assumptions, and major risk flags.
Engagements
Every engagement starts with a fit call, then moves quickly toward a concrete output: direction, routes, commercial logic, or leadership in the room.
2-3 days
5 days
Monthly
3 weeks
Jonny Grant
Fifteen years turning ambitious ideas into things audiences feel part of, partners back, and businesses can scale. From building and exiting companies to opening World Cups, the work sits in the room where ideas either get approved or quietly die.
Start here